DOUBLE YOUR OPPONENT - Select the Cube Used option - Click on the Cube BEAVER YOUR OPPONENT (if selected) - Note: Beaver option is not standard play - After the Cube is passed to you - Accept the double then - Click on the Cube within 3 seconds WHEN TO DOUBLE Your -- Pip Count Lead -- Pip Count Consider Should -------- -------- ------- 100-120 15 + 20 + 80-100 12 + 16 + 70-80 9 + 12 + 60-70 6 + 8 + You should also consider other factors such as general distribution of yours and your opponents pieces, each players innerboard points and pieces on the BAR. ACCEPTING A DOUBLE Accept a double when you are not more than the "Should" column pips behind with the same considerations as doubling such as distribution, innerboard points, pieces on the BAR, etc.